The LV. Cap: Super Street Fighter IV Review

It’s been a solid year and two months since Street Fighter IV was released. This year, we’ve possibly been graced with its successor in Super Street Fighter IV. I have to be honest, when this game was announced, I was one of many people who cried FOUL on Capcom. As we got closer to the release of this game, and the modes and changes that were announced, the excitement made me want to get this game into my XBOX360 console. Again, I thought this game shouldn’t have even been made. I felt the changes and new characters could have been added through patches and DLC (Downloadable Content). However, I stand here today, corrected. This game brings you 8 new fighters, some new modes and new ultras to feed your street fighting appetite. It’s time to see if this game is a ‘must buy’ or you pass and wait for another fighter to come out. GO FOR BROKE, it’s Super Street Fighter IV!
Pros:
Graphics and Visuals: You can tell a slight difference between SFIV and SSFIV in graphics. Yes, they still keep the same style from last game, but improve upon it a little bit. The game still looks pretty good and the new stages they’ve added look just as good.
Continuations Can Be Good Too: It’s obvious this game is continuing the story from SFIV when you go through arcade mode. However, with the addition of the new characters, it leaves you to wonder what their place would be in the story. This game showcases that, and in a pretty good way.
Easier To Combo: Not saying I’m the most awesome person ever at doing combos on a street fighter game. However, it seems to be a bit easier in this game, than it is in SFIV.
Replay Channel: I like it, the end. Actually its not the end, because they give a variety of channels for you to view many types of replays on. It works flawlessly, and you get to save someone elses replay that has been uploaded to the SSFIV server to your 360 and view it anytime you want.
Seth’s Buffing was a Bluff: A well done job by Capcom to tell everyone that they were going to make the most annoying boss in the street fighter series EVEN MORE ANNOYING! That’s not the case, as I was able to actually fight Seth without him spamming me and being a cheap a-hole.
Online: Playing other people online was pretty solid. There was no lag, and it took no time for me to connect to a match. While you still have your regular Ranked matches, you have the “Endless Battle” lobby that you can either join or make one of your own. It holds up to 8 Players (counting yourself) and something they should have had in SFIV.
Cons:
Cammy is a C Word: I don’t think I need to explain this any further.
The Whole Gang is Unlocked!: I put this as a negative because I believe in unlocking characters. It worked in Tekken cause you were unlocking other physical things and they had the whole customisable character thing going for them. Street Fighter however, I think you need to have that certain thing that pushes you to go through Arcade Mode without thinking, “Should I really be doing this?”. Also (to contradict myself) it’s kinda cool that they gave you everyone to use immediately and get used to.
No Tournament Mode…Yet: Kinda disappointed that the Tournament Mode was in the game. Its probably cause they are trying to work out some kinks, but it would have been nice to have it as a launch mode. Upside to this, it tells you this in the game manual that the mode will be in a Title Update. So only time will tell when we’ll get this particular mode.
Overall/Verdict: Super Street Fighter IV brings some welcomed tweaks and some cool modes. Street Fighter fans will rejoice when they go out and grab this game to see what capcom has done with it. Also, it doesn’t hurt your pockets with the $40 price tag either. I say you need to go out, buy this game, and enjoy the new tweaks that makes this game eaiser to play without getting TOO Frustrated.



