Post(s) tagged with "Review"

Saints Row: The Third - Review


Since 2006, “Saints Row” has been gang-banging its way out of the shadow of its fellow third-person shooting, open world, gun-toting, car-stealing extravaganza, “Grand Theft Auto”. With this third installment to the series, Saints is looking to expand that gap far beyond what many would have ever believed. Though gigantic purple dildos played a major role in the advertising campaign of the game, that isn’t the only ‘gap enlargement’ tool at play here.


Saints Row: The Third
Xbox 360, Playstation 3, PC
Single Player, Co-Op
Developer: Volition, inc.
Publisher: THQ
ESRB Rating: M for Mature
Price: $59.99

Right off the bat, Saints Row: The Third’s over-the-top action hits the stage with an epic bank-breaking and mid-air battle prologue, setting the tone for much more extreme gameplay elements to take place down the line. You return as whatever (unnamed) custom boss of the 3rd Street Saints you decided to craft or download from the game’s in-depth initiation station, male or female.

The game’s story is fun. It is your duty as the boss of the Saints to recapture your gang’s clout in the city of Steelport by buying up property and beating out other gangs through violence or challenges, which wind up being violent, anyway. The Saint’s gang members’ working relationships come off as believable and genuine, greatly in part due to the quality voice performances of the game’s cast. The plot is full of twists and turns, with hard-hitting ‘holy shit’ moments aplenty. An aspect that makes the game’s narrative work so well is the dialogue and voice acting of each individual character as you progress through the game. There are also ‘choose your own adventure’ elements that provide a tinge of welcomed replay value. That factor plays a major and minor role when it comes to the game’s ending. Major because the choice you make forever changes the face of aspects of the city; minor because you have the choice to go back and get the alternate ending. One is indeed more satisfying than the other.

Saints Row: The Third plays near to the style of an arcade adventure. The default shooting configuration may be a bit sluggish for those more experienced, quick-to-react gamers. Head shots and nut shots being the key to stopping an assailant cold is very gratifying. The driving is fairly far from a simulation experience. Things like power-sliding can be pulled off without a hitch once you understand the simple control of the driving mechanics. Yes, some vehicles do feel heavier than others, but you will only have to adjust slightly to get used to each particular set of wheels. The game’s assorted flying contraptions control much closer in style within their vehicular grouping. There are also boats in the game…but they don’t matter when it comes to the grand scheme of things.
Rounding off the SR3’s base story are an assortment of mini-games that must be played in order to obtain 100% of sections of Steelport. These, and the three tiers of difficulty of each challenge, keeps things from becoming too repetitive when it comes to progressing through the campaign.

Combat, health, weapon, and car upgrades will make your adventure in Steelport easier as you go. The gun pickings have their typical pistol, SMG, and rifle selections; however, it is the other special gun options that make SR3 outstanding as a third person action game. Car modification is possibly the most gratifying and addictive hobby in SR3. With the customization options of each individual ride, you may want 2 or 3 of a kind in your garage, as if you are preparing for your own personal ‘tricked-out-whip’ convention.

There is nothing graphically groundbreaking about SR3. That’s not saying it isn’t a pretty game, though. The colorful Steelport environment holds up fairly well, considering there is no apparent loading time during travel from one section of the city to another. The loading doesn’t really come into play until you change instances or die. With the graphics engine does come a load of glitches that may be encountered during your exploration sessions; mostly getting stuck in walls.

All in all, Saints Row: The Third is a fun game, once you get past the fact that most of the NPC’s in the game drive as if they have Tourette’s syndrome. The level of customization is notable. Custom fashion, custom gang, custom cars, and low speed rickshaw chases make SR3 more of a unique experience than a mindless slaughter fest GTA clone. It’s over the top action will excite most crowds, causing a lot of “Oohs” and “Oh Damn’s!”. Despite all the story has to offer, SR3 is short, if you choose to go simply from one in-game mission to another. If you do choose to go for 100% completion, you could easily squeeze 40 hours of gameplay out of this one, not including Whored mode. THQ has yet to announce what the DLC content will be, but after playing through the game’s story completely, there is a chance a good portion of it will be story based.

The LV. Cap: Golden Sun: Dark Dawn Review


It has been six years since we have seen the Game Boy Advance RPG classic Golden Sun. With two successful games, the series went on hiatus. Now, it’s back and it brings new graphiics, touch screen controls, new story, and overwhelming nostalgia. Was Golden Sun: Dark Dawn worth the six year wait? Find out in the review!



Golden Sun: Dark Dawn
Nintendo DS
1 Player
Developer: Camelot Software Planning
Publisher: Nintendo
ESRB Rating: E10+ For Everyone 10+
Price: $34.99

Pros
Story: Dark Dawn takes places 30 years after the first Golden Sun games. After the Golden Sun event, the world of Weyard was safe from the dangers of alchemy. Now a new threat has taken place upon the world and a new band of heroes must find a way to stop it. Even if you are a noob to the Golden Sun series, the game has you covered as the opening of the game tells about the first two games. There is tons of detail and lore to the story and it’s great.


Gameplay: The gameplay for Dark Dawn is just like the previous games. You have your standard turn-based combat and then you have the puzzle solving out of combat. The gameplay is very well paced as you’ll be figuring out puzzles in dungeons and fighting off enemies. You won’t get swarmed by enemies and the puzzles aren’t troubling at all. Plus, you’ll be collecting creatures called Djinns. These Pokemon-type creatures help you power up your character’s stats and can be used to attack, buff, or be used as a summon during battle. With over 70 Djinn to collect, dungeons to explore, and levels to be earned in battle, the gameplay is a basic RPG formula but it works great.


Middle Ground
Graphics: The graphics in Dark Dawn are tolerable. Everything  is colorful and has its own unique style that makes it a Golden Sun game. However, I believe that the graphics are a little rough on the edges. I know that the Nintendo DS has limitations with 3D graphics but I think they could have been a bit sharper. The game still looks good though.


Touch Screen Controls: Since this game is on the Nintendo DS, of course they would implement in the gameplay. You can use the stylus to move your character and select your options. However when you use an ability that requires you to swipe the stylus across the screen, sometimes the game doesn’t get the input. Luckily, you can switch between using the stylus and using the buttons on the Nintendo DS or use both at the same time.


Cons
Do You Like To Read?: With most RPGs, you’ll have to read dialogue to get through the story. Dark Dawn is no different but damn. From the very long beginning cutscene explaining the previous games to dialogue between characters, you’ll be reading a lot. So if you are a person who doesn’t care for the dialogue between characters, you’ll be sitting there waiting until you can move on.


Don’t Know What Golden Sun Is?: If you didn’t know about Golden Sun before Dark Dawn, you might be a bit confused. Even though Dark Dawn tells you about the previous games, it will be overwhelming. Golden Sun is very detailed in its lore. This may turn new players off as they won’t know what the hell the game is talking about.


Overall/Verdict
Golden Sun: Dark Dawn is a great return to the series. The gameplay is solid and the story brings Golden Sun back from the Game Boy Advance days. However you will need to read a lot, the lore is very detailed and can confuse new players, and the touch screen controls can use  some work. If you are a fan of Golden Sun or a fan of turn based RPGs, pick up Dark Dawn. For people that skip through cutscenes, you won’t have the patience to sit through the game.

The LV. Cap - Fallout: New Vegas Review


Fallout 3 came out back in 2008 and it was an instant hit. Even though it had some glitches, it was the game of the year in my opinion. Now, the Fallout universe is back for more and it’s taking us to New Vegas. Taking place in the Mojave Wasteland, Fallout: New Vegas puts you in the role of The Courier. Being left for dead in the beginning of the game, you must find the man who shot you and get back what is yours. However, there is always a bigger picture. The game brings improvements upon gameplay, a new setting and story, and the good ol’ Fallout experience we know and love. Is Fallout: New Vegas game of the year material or does it rot in the Wasteland?


Fallout: New Vegas
Playstation 3, Xbox 360, & PC
1 Player
Developer: Obsidian Entertainment
Publisher: Bethesda Softworks
ESRB Rating: M For Mature
Price: Consoles - $59.99, PC - $49.99



Pros
Improvements: Since New Vegas uses the same engine as Fallout 3, you will see much of the same type of gameplay. However, there are things that have been added to make the gameplay much better. Finally, you can look down the sights of your guns. This is really helpful as it increases your accuracy. Also, you can give more commands to your companions and they are more helpful. Another thing added to the game is factions. You can do quests for certain groups in the Mojave Wasteland and earn a good or bad repetition depending on your actions. If you do good for a group, this can lead to discounts, extra items, or companions. If you do bad towards a group, they will try and hunt you down. All of these new features help the game improve.


Exploration: The best part of Fallout 3 was the exploration. There was tons of areas to visit and find. New Vegas is no different as it offers tons of locations to see. Small towns, The Strip in New Vegas, & hidden areas will be found in the Mojave Wasteland. You can walk around the Wasteland for hours just exploring. Also if you pick the Wild Wasteland trait at the beginning of the game, you’ll see references from movies like Indiana Jones and Star Wars.


Middle Ground
Hardcore Mode: Obsidian has added Hardcore Mode. This mode ramps up the challenge of the game. You’ll have to eat food & drink water, must sleep, stimpaks heal over time, crippled limbs can only be healed by doctor’s bags or a doctor, ammo has weight, and companions can die. Yes, it seems pretty ridiculous but it’s for the hardcore Fallout fans out there.


Story: The story of New Vegas is pretty simple. You are left for dead and something is stolen from you. A doctor fixes you up and you are out on the quest to find who shot you. Of course, there is more to it as the story becomes more than just looking for the man who shot you. The story is predicable and the ending is kind of a letdown, but it will keep you interested.



Cons
Glitches/Crashes: Just like Fallout 3, New Vegas is plagued with glitches. Spinning heads, invisible computers, and getting stuck in rocks will happen. Game breaking glitches happen making you start a new character. Also, the game chugs along. There is a lot being loaded at one time and it will make the game chug. It seems that crashes happen more often than they did in Fallout 3. There has been a patch for the PC version of the game that makes the game run smooth. Console versions must watch for a patch which is needed badly.


Stiff Animations: The animations of the character models are stiff. They do seem like robots and their facial expressions are always the same. The stiffness of the animations doesn’t help the game look good.


Third Person Camera - Console Version: On the PC version of the game, you can control the third person camera. You can move closer to your character for a more over the shoulder view which is good. In console versions, you don’t have that control. The third person camera is the same as in Fallout 3. You’ll be wanting to stick to first person view at all times on console versions.


Feels Like An Expansion: As fun as New Vegas is, it just seems like a big expansion of Fallout 3. The engine is the same, the visuals look pretty much the same, and the audio sounds identical. The game is still good ol’ Fallout but it just feels like we played the game already.


Can’t Play After Ending: Just like Fallout 3 before the Broken Steel downloadable content, you can’t wander around the Wasteland after you been the game. Come on, just let us finish those side quests after we finish the main storyline. Didn’t we learn from Fallout 3 that people want to mess around after the main story?



Overall/Verdict
Fallout: New Vegas is a good game with some problems. Exploring the Mojave Wasteland and the improvements upon the gameplay make the game just as fun as Fallout 3. However the glitches, stiff animations, and constant crashes may hinder the gameplay experience. For everyone that liked Fallout 3, go out and get Fallout: New Vegas. For everyone else, rent it. And for everyone that didn’t like Fallout 3, you will most likely not like Fallout: New Vegas.


Review copy provided by Bethesda Softworks

Heroes Season Finale! An Invisible Thread

Last week Sylar went through hell as he went through a very thorough identity crisis and came up with a plan to take out Nathan and then use that disguise to take out the President. We ended on a cliffhanger as Danko had knocked out Nathan and tried to kill Sylar. Something which Sylar didn’t appreciate. HRG and Mohinder were captured, Hiro gets a bloody nose when he uses his powers and Matt must end this. Now here we are at the finale, lets see how they tie off this season!

We see HRG manage to get Angela and Claire to safety before he is picked up by agents. Matt flies to his destiny. Sylar tells Danko that shape shifting has altered his “off switch” that makes it a lot harder to kill him. He reiterates his plan to take over as President of the United States. Then he frames Danko for attacking a bunch of agents. Devious.

Angela and Claire are together until Angela goes after Matt to get his help to save Nathan. Claire goes to find Nathan. Sylar is kicking Nathan around, funny as hell. Starts absorbing memories from objects when Claire enters the room. Sylar manages to fool her and get her to suggest coming with him. Danko meanwhile is brought to Building 26 and paraded in front of everybody. Hiro and Ando are watching, Hiro is willing to sacrifice himself to get the job done and shut this place down. Danko ends up sharing a cell with HRG.

Nathan is found by Peter, and tells him he has to take out Sylar. Peter remarks sarcastically that he will be a lotta help. Nice. HRG and Danko are in the cell and realizing that they are essentially screwed and agree to help each other get out. Right when their hands are about to meet, Hiro stops time. He opens the door and sees the two of them shakes his head, and leaves. Hiro and Ando are trying to find the prisoners. Ando steals the two wanted photos of them as Hiro finds the prisoners and excaims, “Holy Crap.” They find Suresh and trade spots of the prisoners and the wardens. Nice job. The prisoners are released as Hiro continues to have ill effects. HRG is almost betrayed by Danko, but Hiro stops him, then collapses, bleeding from his eye. HRG goes for Sylar. Nathan/Sylar is with Claire and she is growing more and more suspicious. HRG calls his daughter to warn her, but by that time Sylar has the phone and HRG is quite scared for his daughter.

Sylay suddenly has access to the puppet master power and is bossing Claire around to get him his drink. He then proceeds to tell Claire he will kill everyone she cares about. She says she will spend the rest of her life trying to kill him, to which he replies that everyone needs a hobby. Then he thinks they can hook up and maybe she could even be his first, first lady. What a sweetie. Nathan and Peter arrive and somehow convince the Secret Service to let suspected terrorists (people with powers) to just go in and help out. Thats 2 plot holes in 5 minutes. Nathan and Peter go to confront Sylar as Claire is sent flying out. They charge in leaving Claire behind a closed door as we get a light show and screams through a crack in the door. *Sigh* Is it too much to see one cool fight on this show? Anyway, Claire bursts in and finds an injured Peter, as Sylar and Nathan apparently flew out. Peter can no longer fly. Claire and Peter give chase, as they leave Sylar throws Nathan into the room and slices his throat and watches him die.

Matt arrives in DC and is confronted by Angela, she gives a great argument that they need the same thing and he agrees to help her. Claire and Peter are confronted by HRG, but the agents try to capture them. Angela and Matt find Nathans body and Angela freaks out. Meanwhile Sylar/Nathan kills the President Chief of Staff and goes to get the President. He manages to get into the limo and shakes the Presidents hand, but its Peter! He stole the shape shifting power in the lottery that is hand shaking. Sylar is then stabbed with a tranq. Why Peter does not kill him? GAH!

Matt, HRG, Angela are part of a plot involving changing Sylar into Nathan with a mindwipe. HRG sent Claire and Peter to try and find Nathan. So those two are int he dark. Sylar needs to be Nathan because someone has to explain to the President the situation and to stop the hunting process. Now why didn’t they use Claire’s healing blood to help Nathan? Why didnt Peter just shapeshift into Nathan to fool people. The former seems to have been written out of the show, the latter actually has some semblance of sense because only Sylar could have Nathan’s memories. So now Sylar is Nathan. Fake Sylar’s frozen body is now burned, as Mohinder gives a voiceover about identity and its meaning. Angela and Nathan talk about establishing a new Company, this time with government sponsorship. They even want to put HRG in charge. This really sets up the status quo. In some ways we are right back with Season 1, just now Nathan has a ticking time bomb in his brain. Hiro also seems to not be able to use abilities.

This season has been up and down, left and right. Hopefully the next season will give us a lot more to look forward to, a lot more story consistency and for the love of god a legit fight scene.

Ok now our first look at Volume 5! Looks like Season 5 will be called Redemption, and judging by the way Tracey turned to water and killed a former agent of Building 26, she is the judge jury and executioner. With the Company getting government sponsorship and HRG in charge, he can redeem himself in his own eyes and in the eyes of his family. Should be an interesting development. Also we see that Nathan/Sylar are still attracted to how things work, something is sure to be a plot point next season.

Next season will be 18 episodes, so lets hope for a nice tight season of Heroes next year. As for the finale, there are issues as always, but I think they tied everything off the best they could.

Jeff “DarkSpirit82” Adams

Staff Writer

Heroes Recap and Review “I am Sylar”

Last week we flashed back to 1961 where we learned that history has a nasty way of repeating itself within the Heroes Universe. We saw that Angela has a sister Alice, and she has weather controll powers and is pretty pissed that Angela ditched her. We also learned that people with abilities were experimented on and all died in a huge massacre in the desert. On  a happier note, the Petrelli family reunited only to see that Nathan was also on television. Looks like that shapeshifting villian Sylar has taken over as Nathan. Now here we go with “I am Sylar” after the cut.We open with Agent Taub waking up in a cold sweat. Except we find out that it is in fact Sylar. He is apparently shifting while asleep. Turning back into Sylar, he rips out a tooth, I assume to show how hardcore he is. Ouch. Later he meets up with Danko and says he is losing his own identity and shifting without control, even growing a new, extra tooth. Danko says he can either be Sylar and hunted or Agent Taub and go to work. Sylar shifts and Danko is happy, and Sylar then carves into his own arm the title of the episode.

Sylar goes after some unlucky guy who happens to have a power that the government thinks is dangerous. Sylar asks him to choose a side (after the guy got a text from Rebel or Micah) and he chooses Sylar side. Sylar kills him, steals his power (I beleive he vibrated things at a frequency until they shattered) and splatters his blood on the wall declaring that “I am Sylar”. Danko tells Sylar later that he needs an anchor, and shows Sylar an old watch his dad gave him taht acts as his anchor when he goes undercover. Great symbolism having it be a watch.

In our B story, Matt and Hiro with Ando are talking about taking down Building 26, something which Matt wants no part of. Hiro and Ando decide to do it anyway. Hiro really needs to learn that a hero also knows when he is outnumbered, its ok to retreat. Meanwhile, Hiro and Ando break into Isaccs loft and try to lure out some government agents, but Ando doesnt want to be bait. Hiro stops time when the agents appear, and Ando isnot stopped and is quite excited. Hiro and Ando continue talking and really the great line is that Ando thinks SUperman and Hiro anre really similiar including being a little fascist. Awesome. Hiro then betrays Ando and he gets knocked out while Hiro finds someone in the agents that is his size so he can infiltrate Building 26. That plan goes awry and they have to dump the truck after Ando electrocutes everyone.

Angent Taub gets files on the death of Virginia Grey (Sylars adoptive mother who he killed in Season 1), and starts looks for that anchor.Then we get a really disturbing look into Sylar and dead mom talking that turns out to be him constantly shapeshifting into her and Sylar during the conversation. Truly creepy, but really cool. We are interrupted as Danko says they have found Rebel. The agents go and cut the power wherever Rebel is hiding and charge the place. Micah is packing up when he runs into Sylar. Not good. Micha gives his second inspirational sppech of the season and Sylar shapeshifts to look like hima nd distract Dankos men. Danko mentions that he is a loose end, but Sylar dismisses him later. Sylar is needed to hunt the more powerful supers, and Sylar seems to relish the idea of being the hunter and not the prey. A callback to the episode with his real dad.

Micah ends up hanging out at Sylar or Taub’s place and witnesses Sylar and his mom have a wonderful shapeshift discussion. Gotta say, Sylar was right, getting he ability to talk to machines would have made that whole thing much worse. So Micah gives Sylar the idea to impersonate Nathan petrelli before kicking Micah out of his house with tears on his face.

Sylar is at Nathan’s office, and is looking for a personal product to shapeshift into our favorite Senator. During this he has more of a crazy conversation as the writers try and give justification for why Sylar acts the way he does. He killed the only womn that ever loved him…twice if you count electric girl. Anyway, he transforms into Nathan and we get reaction shots from Hiro and Ando, the Petrelli clan and Danko, who seems to know its Sylar or atleast suspect.

Oh and Matt and Janice meet up and talk and realize that they need to leave cause the agents are outside. They also have a lot more to talk about and Matt says he wants to be in his babies life. Boy, Matt got over Daphne quick didnt he?

We focus back on the Petrelli Clan as Nathan decides to go off on his owna nd get Sylar. That works out well when Sylar almost kills Nathan only to be knocked out by Danko who says the Senator needs to be handled delicatly. Danko wants Sylar to turn back into Taub to take down the rest. We see a montage of images as Suresh, Claire, HRG and Angela are captured and Hiro isnt able to use his powers and is getting a nosebleed. Back to Danko and Sylar as Danko gets pissed that Sylar isnt Taub and stabs him in the right area of the head to kill him. Unfortunatly that doesnt work and Danko is being stared down by an angry Sylar…and we fade to black. Next week is the finale! Lets hope we get drama and action to send us all off happy. This wek was set up for that as Sylar went crazy and for the most part it worked, but the end got kind of jumbled as they raced to the finale episode. Overall a solid effort and lets hope we get a great episode next week. Until next time!

Jeff “DarkSpirit82” Adams

Heroes 1961

Last week we had Parkman unite with Hiro and Ando and realize that he has a son. Before that he decided that torturing Danko was a great way to get revenge for the death of Daphne. Nathan, Cliare, Peter, Angela all decided to meet at Coyote Sands, where Mohinders dad also has some history. Finally Sylar and HRG played mindgames with each other making HRG have to leave that organization and go visit the Petrelli’s. This week, we flash back to 1961 and see what the darkness in the past of Angela brings. Heroes Review after the break.Peter is mad that Nathan is with them, while Claire is way more forgiving of Nathan. yes she will forgive the dude that wanted to ship people with abilities off to who know where while drugged, but she has issues with HRG. WOW. Anyway we flashback to 1961 and we meet Angela and Alice, sisters who have powers, as doex apparently everyone in this camp. Chandra Suresh is the lead scientist at this camp as Angela reveals that this camp was the reasont he Company formed. For those that read the Heroes the Heroes online comic, just dont think that this connects anyway with that. Turns out that Alice has the power to control weather and Angela fears that she is either still alive, or needs to confirm that she is in fact dead.

In one of the funnier moments, Peter flies off because he doesnt want to be part of the NEW version of the Company that Angela wants to make. After all, the last one did a bang up job. Anyway, Peter and Nathan meet at a diner and talk. Peter doesnt like Nathan but is trying really hard. Before they can hash it out anymore, they see that a severe storm is hitting where they are. Meanhwhile Mohinder takes HRG and they get some exposition out of the way. Suresh trusts HRG so easily. We get another flashback where Angela tries to explain to Chandra Suresh hat he is gonna lose control and everyone will die. In the present, Angela insists the bad weather is her pissed off sister and leaves. The windstorm clears just as the flying boys return. Angela has disappeared along with the windstorm.

HRG and Suresh talk about the fact that good intentions are good, and sometimes get screwed up. The rest of the gang arrive, and are completly oblivious that Suresh just happened to show up. Nathan asks Suresh to hang with Peter, because I always trust a guy who tried to experiment on me with the brother I am reconciling with. Peter and Suresh talk about the fact that Suresh is ok, and Peter should make a new company because he never went through bad stuff. Except when he duplicated Sylars hunger, but thats alright. HRG, Claire and Nathan talk about Claire wanting to grow up, and realize taht she never wanted to be an agent, except when she did. Whatever. Angela meanwhile flashes back to when she ditched her sister to escape the compound in 1961 and in the present day sees her sister. Her sister btw looked like a great crone. Just saying.

Angela and Alice are hanging out and they have a pleasant conversation. Turns out Alice was  hanging out in this place because Angela had said it was safe 50 years ago. WOW. We flashback and we see Angela hanging with what will be the founding fathers of the Company. She gets a chance with Charles, before racism becomes a problem. He uses his powers to give the crowd a turnaround. Alice being elft alone is not good though as we find out that while Suresh was testing her, she freaked out. She electroucted one soldier, caused a windstorm, and was caught by Suresh who tried to contain her. He slapped her, her dad projected energy blasts and the entire camp was killed. One of those excalation things I guess, and Alice stayed there for 50 years.

In the present day, Angela tells Alice she lied to her to go escape, and Alice freaks out and electrocutes Mohinder and then disapears. Peter gives Suresh a video of his fathers research, but Suresh thinks the past should be buried. He also decides to stay in the desert to get self-forgiveness. Angela flashes back to how the Company was formed before being invited to sit with her family. They decide its time to keep the secret and get a normal life. That is until they see the TV with nathan petrelli having a press conference. Looks like Sylar will be the big bad of the season. Again. He will be impersonating Nathan. Again. The heroes will have to unite and stand agaisnt Sylar. Again.

Well here is hoping there are some surprises as we lurch forward to the end of the 4th Volume. Who knows what the future will bring?

Jeff “DarkSpirit82” Adams

Heroes “Turn and Face the Strange”

Last week we had Claire andNathan getting money by being drunk. Peter and Angela bonding at church and the Hunter and Sylar teaming up to give Sylar a new power. Lets roll on with the Heroes recap and review!  This week we have Danko and HRG posturing for control of each other, with Sylar lurking in the backround. Hiro and Ando once again on a quest to somehow reunite Matt Parkman Sr with his son. Matt is busy though planning vengeance after the death of Daphne, even saying goodbye to his friend Mohinder. More after the cut.

Angela gives HRG a call saying she is ready once again to reveal the truth to him, Peter, Nathan Claire. HRG is too distracted though because he knows his white whale, I mean Sylar, isnt dead. Something is fishy hehe. Suresh meanwhile finds that his old apartment has been ransacked by Homeland Security along with all his papers. Luckily for him the cranky landord happens to tell him that his dad left stuff in storage. Hiro and Ando continue having issues with the machine stopping baby. Matt uses his powers to find out who Danko really cares for and prepares to apparently shoot that person. HRG figures out that the dead body is in fact not Sylar, but before he can deal with that his wife tells him she wants a divorce. HRG is noticeably shaken by this revelation but its revealed outside that it is in fact Sylar trying to break HRG down. Evil I say, EVIL!

Hiro and Ando make funny faces to make the baby happy, and now Ando has to hold a funny face to keep the car moving. Scintillating stuff here. Hiro calls Mohinder to find Matt. Matt sneaks into theDanko’s girlfriends house and instead of killing her, he tries to make her leave him. HRG figures out that his wife was in fact the shapeshifting Sylar,a nd now he is off on his hunt. Nathan meanwhile is trying to find Coyote Sams with Claire. Suresh finds files by his father about the self same Coyote Sams. HRG tracks down his wife and pulls a gun on her and he means business!

HRG realizes after a talk with Lyle that Sandra is real, but its too late. She wants him out, even pushing him at one point. The lost look on HRG really sells this scene and you feel for him. Then she locks the door and your heart breaks. Danko meanwwhile is trcked by Parkman to let Parkman and Danko’s girlfriend inside. Parkman wants to shoot the girl, but cant and asks Danko to finish it. Danko fires, but Hiro arrives SOMEHOW, and stops time and takes Parkman out of the apartment. Danko is pissed and the girlfriend calls him a monster and ditches him. Oh its a bad day for relationships in this VENGEANCE episode.

HRG enters Building 26 without his glasses and we all suspect he is Sylar meeting up with Danko. He reveals to Danko that he has old Primatech files from HRG’s apartment, and we get the SWERVE that its the real HRG and he just got Danko to reveal that he is working with Sylar. God I love HRG! Hiro and Matt discuss this weeks theme of how vengeance is bad, and Matt is now introduced to baby Matt and the healing can begin. Cute little moment as the kid gets remote control cars to drive in circles around them. Meanwhile HRG crashes a squad victory party and suspects an agent that Danko fingered. HRG then shoots the self-same agent accidentally, but the agent doesnt regenerate. HRG freaks out and leaves, running into the street. Poor guy is close to a complete breakdown.

We get a collage of scenes to end the episode. Turns out the dead agent isnt dead and Sylar can control his blood flow. neat. HRG calls his wife and then dumps the phone as he too is now a fugitive. Suresh finds out where Coyote is as Matt and hsi baby bond with more funny faces. Danko tries to talk to his girlfriend, but she is taking a taxi to a better place one hopes. Finally we catch up with Angela, Peter, Claire and Nathan as they seek to uncover the sins of the past, and the bones too. HRG also arrives ready to help.

Good episode that got everyone together where they need to be with just three episodes left. Lets see if they can wrap up this storylines successfully and bring back their audience for next year.!

Next week, we flashback to 1961 and the sins of Angela Petrelli come to light. Be there!

Jeff “DarkSpirit82” Adams

Heroes Recap and Review “Into Asylum”

So last week we had a winner of an episode with Cold Snap. In it we found out who Rebel was, Tracey made a heroic sacrifice, Angela was rescued by Peter and Hiro got one of his powers back. This week is”Into Asylum. The main characters this go around are once again Danko and HRG on the trail of a new powered individual, Claire and Nathan on a bit of field trip in Mexico and Peter and Angela having some fun at church. Check back after the break for a full review.

Claire and Nathan- OK this plot bored me to tears. Aside from the interesting question of what happened to Claire and Nathan, this was just an attempt for the two characters to bond. I don’t really care about their bonding though, so the scenes felt wasted to me. I did like however, that Nathan was trying hard to be a better father without saying it.  Claire manages to win the drinking game and we see that she just wants him to act normal. Bit of an aww moment when she helps him while drunk and he says he wants to fix it all. Cute moement with Claire givin her dad a pep talk, but the Superman talk was a bit much.

Peter and Angela- Peter is angry with god and just about everyone else, while Angela is seeking forgiveness from God and everyone else. An interesting development from the callous woman we met in season 1 and the peaceful man we met there as well. HRG and agents come in, but HRG takes pity and doesnt turn them in. Angela reveals she was like Peter, but no one listened to her and so she went bad. I am totally oversimplifying that to be a bit snarky, but it is funny. She decides to lie and manipulate to save the world. No sympathy here. Angela has a sister they have to see? Yeesh.

HRG and Danko- HRG was sent to go find Angela so the views could spend time with Danko and his new partner Sylar. Danko is holt on the heels of a shapechanger who has to touch and concentrate to gain the appearance of a person. Sylar is a silver tongued devil saying he is the only one that can really catch these people, and Danko starting to beleive him. The words of HRG really ring true in the sense that the “one of us, one of them” axiom really is true. Danko and Sylar buddy movie in their chase of the shapeshifter was a ton of fun though. Scary scene when Danko lets Sylar take the powers of the shape-shifter, even giving him the tip not to leave the tell-tale Sylar cut on the head.  Great moment when HRG sees the dead shapeshifter who looks like Sylar.

A fun episode that seemed to be moving the characters eith physically or emotionally to where they needed to be. Claire and Nathan are not exactly tearing up the scree, but they are getting some bonding time while Angela nd Peter are inching towards reconciliation. Danko and Sylar were my favorite parts simply because Danko is so new to working with someone and Sylar is having so much fun. Good effort, but I hope we get more meaty story next week. Though for the Heroes fans reading this, now that Sylar has the ability to shapeshift, how are are we fromt he future of Season 1?

Jeff “DarkSpirit82” Adams

Heroes ‘Shades of Grey”

Last week Sylar ditched his sidekick, Claire and her mom became heroes to Aqualad, and Parkman literally became his own prophecy. That’s the recap, lets get on with the review.

It seems this episode was about people deciding who they are, more than anything else. From Claire deciding that she wants to be the one rescuing people, to Nathan finally deciding how he is going to fight this war. Sylar confronted his father and realized that he has lost his ambition, always going for the simple things, not the bigger things. It’s human nature to do what is easiest, and this episode saw the characters forced to do the hard things. Spoilers and the rest of the review after the jump. We start out our story with Claire and her attempts to go down the path of a savior, as opposed to the one needing saving. She is forced to face her own prejudices to transcend, and this episode does a good job by having Doyle (the puppet master) be the one she has to save. Can someone change and can they be saved in more than one way? Claire also develops a secret identity attempt, but this seems more for comedic effect as she is captured at the end of the episode, negating the need for the cover job she developed.

Nathan and the Hunter Danko continued their dance with HRG watching the moves. Danko has been suspicious of Nathan for weeks, and Nathan finally plays rough and goes over his head and gets the President to fire Danko. Danko then uses his head and forces Nathan to reveal his powers and finally join the resistance. The theme of doing the hard thing is again expressed as both the Hunter and Nathan are pushed to the wall before committing to what they would have always done. Nathan saved Parkman with the bomb threat, then turned him in; now he is on a set path. Like HRG, he was wishy-washy, and after saving Claire, he is on the path.

The last of the three stories is the story of Sylar and his dad. Sylar’s dad is dying of cancer, but the real revelation is how he thinks life is painful and not worth living because he hasn’t gone for the gold as much as he should have. He considers that Sylar’s problem as well, not going for the big fish, but the “small game.” Only after it’s revealed that the dad has the same powers as Sylar, and he sees Sylar use these powers, do we see the old ambition rise in the old man. Interesting in that we see Sylar just leave the man to die, and decide the old man was right, he wasn’t pushing himself. His first goal? Go after the Hunter. Sylar doesn’t like to start small does he?

The final part of the end was Hiro and Ando finding Matt Parkman, and a baby. If the previews for the next episode in 2 weeks is any indication, the baby is Parkman’s. Finally, we see what happened to Parkman’s family! A good episode overall, and carried its theme pretty consistently throughout the episode. Looks like Heroes really is hitting a stride of character-driven as opposed to mythology driven stories, and that’s where the series really shines. Here is hoping for more of that in the coming episodes.

-Jeff “Darkspirit82” Adams-

Watchmen: The Movie Review

In the middle of the eighties, a phenomenon hit the comic book world of superheroes. A number of titles came out that challenged the conventional wisdom of what exactly constitutes a superhero comic, even what a superhero is. It wasn’t simply that the comics had to be deeper or more complex. It wasn’t that the characters were well rounded. We were treated to heroes interacting with a world not all that different from the one of the 1980’s. We were afraid, we were paranoid, and the world looked to be heading to the big nuclear war that we all feared. The thing these comics did was it showed us how the heroes we revered would grow up, and interact with our world. The truth hit us hard, so hard that we have been affected by these stories since then. Now one of those stories has come to the big screen. Alan Moore and Dave Gibbon’s masterpiece Watchmen. Spoilers and a review after the cut.It’s so hard to think after just seeing the movie. I guess the best way to go through it is to explain the basic story. Watchmen is the story of Earth 1985 that has taken a turn for the worse then the one we all have lived or seen in our history classes. The obvious thing is that Richard Nixon is still the President of the United States. Vietnam has been won and declared the 51st state of the union, and superheroes really do exist. The major divergence in both the story and the movie from our world is that the comic books of 1939 inspire real people to don costumes and masks and fight crime with similar dressed people. Then in 1959, Jon Osterman, becomes Dr. Manhattan. The world forever changed as the United States and Russia were still in the cold war, but America had a real life Superman. Compounding things, the police get fed up working due to the costumed adventurers of this world and riots break out. The United States passes the Keene Act that outlaws costumed vigilantes. Some retire, some do not, and some work for the government as sanctioned agents. This brings us to the real story as one of the original costumed adventurers is murdered, and the investigation in why he is killed, along with flashbacks to the past, detail why this world is not only more horrible then our own, but also how far some people will go to save it.

When I saw the movie, it’s best to come out and say that I had read the graphic novel beforehand. I am wondering if perhaps me reading that gave me an edge in terms of understanding what the story I am watching constitutes of. I will say that the director truly tries to let the film breathe and explain what is going on, or for that matter show what is going on. Often he succeeds, but the films only loss that I can see is the lack of supporting characters, and the lack of subtlety. That and the way Richard Nixon is portrayed, that kinda bugged me.

The movie does a good job with getting us to care for the characters, and in this the film shines. All the main cast are given their back stories for the most part, only Nite Owl 2 (Dan Dreiberg played by Patrick Wilson) and Ozymandias (Adrian Veidt played by Matthew Goode) get short- shifted in terms of background. We never quite see why Dan has his compulsive need to adventure, and we never quite see the depth of Ozymandias’s desire to save people. The rest of the characters get depth, but not as much as from the novel, which is to be expected. They are given enough for the audience to truly sympathize with their various plights.

I will have to say that the Comedian (Edward Blake played by Jeffrey Dean Morgan), deserves great credit for portraying a sympathetic bastard to the extreme. We see that he does in fact feel emotions in every thing he does, even when it is brutal. He truly thinks the world is a sick joke, and that he is just playing the part. When the real joke becomes apparent though, we see what happens when the illusions of old, give way to the realities we all have to face.

Rorschach (Walter Kovacs played by Jackie Earle Haley) is a revelation as our narrator. He nails all the little eccentricities of the main character, and yearns to have more of his back story revealed. Perhaps when we see the extended cut of the film we will see more of his excellent take on the character. The film really whets your appetite for more exploration in the uncut DVD. He is brutal, uncompromising, but not unemotional, which Jackie portrays beautifully.

Dr. Manhattan or rather Billy Crudup deserves special mention for mastering emotional resonance with detachment. You never doubt that the man cares about people, while sounding so detached. Every action he does shows what happens when you live an ivory tower existence, and only when he is confronted with a true miracle, does the character truly shine as he gets to act. Again, subtleties and loss of supporting characters and even some lines shortchange the character and actor, and I can only hope we see more of Billy in the uncut DVD.

The real loss is the stories supporting characters. When the event happens, we feel as detached as Dr. Manhattan (Jon Osterman played by Billy Crudup) due to the lack of seeing anyone but the main characters. This is understandable given the limits of the film, but heartbreaking because at the point of the event, we should be bursting with emotion. Fear, paranoia, epiphany should be cascading from us as much as an energy signature, but it all felt somewhat flat. This isn’t due to the changing of the ending, this is due to the lack of people to connect with. Ever little character missing leaves nuances and emotions at the door, to the point where we are shocked, but not awed. Angry at the idea, but not outraged at the consequences.

Subtlety has never been Zach Snyder’s strongest suit. I understand why Zach has such a fondness for slow motion as it gives you the illusion of a panel from a comic, or really feeling the impact of whatever emotion or action you are seeing. I never felt he overused the device, but he did overuse the depiction of violence in the film. It is what I refer to as the ‘Sin City effect’, basically meaning that we don’t feel like these people are human, but truly superhuman in the amount of damage they can inflict and take. Not only that but the wholesale destruction of a human body that martial arts does to people in this movie detract from the realism of a fight that I believe was the original intent of the author. Now I also understand that this was to emphasize the point that these people do enjoy damaging other people, it takes extreme personalities to don a costume and fight crime. But the over the top fight scenes took me out of the film, it shocked me, not immersed me.

The sex is also cranked up in the movie. Which will either serve the film for you, or not. I did not have a problem with the multiple sex scenes, as they all made some sense. The musical selection for a scene with Silk Spectre ( Laurie Juspeczyk played by Malin Akerman) and Nite Owl was very odd as it was meant to be slightly comical, but killed the impact of the fact that Dan and Laurie got off on dressing up and playing hero. Dan needed to do that to feel fulfilled.

There are a ton of little touches in the movie that serve to show that the director clearly had a love for the source material. Zach fills in the background with touches of the novel as wee see the floating airships, the Gunga Diner, the newsstand, and all those wonderful posters and graffiti. Its not a failed labor of love, its probably the closest you can give love to a novel with that much dense material and have it make sense. I credit Zach for bringing this to the screen, and getting talented people to play the seminal roles. Just like in the novel, I leave it in your hands whether you will see this as an action flick, a deeper story, or the greatest story, its all up to personal opinion. Just like the novel, everyone will act differently.

Enjoy the movies!

Jeff “DarkSpirit82” Adams

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